‘Underworld Awakening’ Review: Beckinsale’s Franchise Return Marks Time Better Spent Asleep
by Hunter DuesingWhen I got off of work on Friday, I checked the screening times for “Underworld Awakening” in hopes of finding a screening that would be sooner, rather than later, so I could go catch it, come back to my place, hammer this review out for you, and still have time to relax with a drink down at the bar near my apartment. My plan immediately stalled when I found that “Underworld Awakening” curiously wasn’t showing at any of the theaters close to me.
But before I had to admit defeat and hand the assignment over to Lauren Veneziani (who badly wanted to review this one here, but you can find her thoughts over at DC Film Girl), I saw it was playing in a few theaters well out of the way from my area, leading me to high-tail it out to the boondocks before I missed the next show.
My first thought was that my local theater chain was shoving the movie aside, and that it was an omen that the movie was terrible, prompting me to prepare a long bit musing on this matter. I later realized they were only showing in 3D nearby and the 2D version had been given the short shrift. Since I don’t like seeing movies in 3D, I skimmed over it on instinct. Oops. Still, I went into it under a bad sign.
Not that I had high hopes for it in the first place. The first “Underworld” was a kinda silly but kinda entertaining vampires-versus-werewolves leather fetish party, with an elegant Kate Beckinsale as Selene, the po-face of the film. Its follow-up, “Underworld Evolution,” was a complete bore, after seeing it in the theater when it came out, I remember almost nothing about it, except that I couldn’t wait for it to be over, like when I go to the dentist.
One Beckinsale-less prequel later, and we have the fourth entry in what feels like a franchise that’s dead and doesn’t even know it.







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