Steve Ditko’s ‘Toyland’

by Batton Lash

With all the recent discussion of the Watchmen movie, the most talked-about character seems to be the morally uncompromising Rorschach. Originally intended to be a scathing satire/commentary on Objectivism, Rorschach was based on a character called The Question, whose principles were informed by Objectivist philosophy. The artist who created The Question is the legendary Steve Ditko, best known for co-creating Spider-Man.

Ditko is still very much active as both a cartoonist and as the author of essays in which he discusses such subjects as comics history, “creative” crediting, the media, and the dichotomy of philosophy and politics in comics and popular culture. His writing frequently appears in The Comics, a small press newsletter published monthly by Robin Snyder.

Ditko has recently written an essay titled “Toyland,” which I think will be of great interest to Big Hollywood readers. Ditko takes exception to how the popular culture has been shanghaied by the creatively bankrupt and the morally dishonest. I believe Ditko’s essay applies not only to comics, but to pop culture across the board.

Ditko (through his publisher, Robin Snyder) has granted permission for “Toyland” to be posted on Big Hollywood. “Toyland” is an important piece by one of comics’s all-time greats and deserves to be read by as large an audience as possible.

TOYLAND

S. Ditko

Like in the James Bond movies where Bond is given a license, by an authority, an official government permission to kill enemies threatening the British crown, there is a license to destroy, not from a government or a law, but one by some authority to establish a precedent, the principle of destruction, a permission to destroy a certain type of threat or enemy.

This can be seen, shown, with a recent real life example.

A Russian, Alexander Livinenko, became a British citizen and was living and working in London. Some authority gave another person a license to poison, to kill, Livinenko.

The authority, license, operates in military combat with soldiers facing an enemy.

It’s with criminal gangs, their power struggles with hit men, contract kill, etc.

It’s with the law/police against armed criminals, killers.

And it’s even with rioters believing they have the authority and license to smash, destroy, loot the property of others and to terrorize, even kill, the innocent who get in their way.

It doesn’t matter the type of immoral, illegal authority that grants the license to kill, smash, destroy an individual or make thousands of human lives into corpses. The principle (and motive) is the same as will become increasingly clear and convincing.

So let’s examine the license context. One would think that book, newspaper and magazine, publishers, editors, writers, anyone whose main tools are facts, words, definitions, language for valid communications, would be the greatest defenders, have the greatest self-interest in, self-respect for, facts, reason, logic, objectivity, valid definitions and seek the clearest, most honest communications with self and from others with all communication products respecting reality, man, mind and life.

One would also believe them to be vigilantly against all attempts, all forms, of anti-reality, anti-mind/reason, against fallacies, deceptions, corruptions of truth, propaganda, against all forms of deceit, irrationality in communications and in life.

But with that very understanding of what correct, honest communications must consist of is the very tempting opportunity to cheat, manipulate and corrupt with words, language, communications for one’s own dishonest, unfair, undeserved, unearned advantage.

So the power for the good is also the power for tempting, compromising, and the opportunity to corrupt, to even destroy, the good for one’s own dishonest gains.

It is first done by rejecting the values of one’s own mind, its rational integrity. That mind then must keep rejecting facts of reality, of A is A, of objectivity, of truth, honest communications and keep denying justice, the truly earned and deserved.

It is a damning self-confession.

It is a confession of deliberately seeking, wanting, granting to oneself, the authority, the license, to be anti-reality, anti-man/mind and, not only to get away with it but, to be rewarded, to profit from, the deliberate negation of rational, positive, life values.

Another real life example. The press has rejected the principle of objectivity, of the truth corresponding to a fact of reality, that A is A, for their self-serving claim: “The public has a right to know.” What that objectively means is that an abstraction, “the public”, a non-biological entity, a non-living entity, a nothing like a ghost or a gremlin that one cannot see, point to, in fact and in reality, actually exists as a single, living being.

So the non-existing has a moral, legal “right” to be told whatever can be known and by whatever immoral, illegal means because the press authorities “license” their news gathering methods and practices.

Check the library. There are regularly published books on deliberate, biased reporting methods, of slanted coverage, doctored photographs, tapes, etc. concerning business (bad), the environment (good), the war (bad), profits (very bad), etc.

Yet, the “public’s right to know” via radio, TV, newspapers is not given to the public for free. That “right” has to be first paid for by individuals with a prior cost of a radio, purchase of a TV set or paid for daily with newspapers.

So we have a press industry, an authority, giving itself a license to be non-objective like leaders of nations, authorities, keep giving themselves and the United Nations authorities a license to be unconcerned with actual rights, freedoms, of dictatorial member nation’s citizens.

The comic fans variation of that authority and license is their claim that they have a “right” to interview professionals, to know what is none of their business, to publish any “fact”, “truth”, arbitrary opinion about the industry and its professionals.

Examples of their authority and non-objective license are found wherever fans express themselves.

2.

We can now turn to a specific case relevant to the comic industry.

“Asked point blank by a fan if things in the Marvel Universe will ever go back to normal after being ‘screwed up’ by House of M and Civil War, Joe Quesada said, ‘These toys are meant to be broken. If we just told stories that kept the status quo, nobody would be in this room, and I’d be out of a job. They’re meant to be thrown against a wall, smashed together, and built back up again.’” (“Baltimore 06: Cup o Joe”, Newsarama.com, 10 September 2006.)

First, let’s examine and understand a necessary and fundamental distinction: The natural (disease, germs, etc.) and the man/mind made (science, medicine, cars, computers, etc.).

Everything man/mind made serves some purpose of being useful, good, practical or mistaken, useless, bad.

And almost everything man/mind made can be used to serve some purpose that it was not originally, purposefully made for: Airplanes are made, used, for air transportation, a human good, a value for living. But they were used as a deliberate terrorist weapon for the destruction of a life-serving, economic creation and for the deaths of innocent lives.

Every mind can identify the authority and the license involved in that destructive action.

And words can be and are used for all kinds of negative purposes, for excuses, lying, rationalizing, propaganda, ideologies, pseudo-sciences, prestige, etc.

With that, let’s examine that Joe Quesada sentence and some key words in the full context of comic book characters, stories, editing and publishing.

“These toys are meant to be broken”, “smashed together” and “status quo”.

“Broken” and “smashed” are not creative concepts but aggressive and destructive.

Next, there are two definitions of a toy: (1) “…a thing of little importance; trifle” and (2) “a plaything especially for children.”

So the purpose of a toy can be useless, negative or useful, positive depending on the particular context and on the toy’s purpose, function, of why it was made and what the end or goal it serves.

So a super hero comic book, a super hero, can be seen, held, as a “toy”, a “trifle”, of little use, value, to human life, so only fit to be “smashed”, “broken”.

Or the comic book, the “hero”, can be seen, held, as important, useful, a real value for man/mind and life.

It all depends on the evaluating, judging mind, the degree of rationality, reasoning, and what is believed, accepted, as a valid standard of value–the intrinsic, subjective or objective– that is used, operating.

A toy as a plaything for a child can be for a purpose of activating, stimulating, broadening his mind toward new experiences, discoveries, opportunities, benefits, possibilities, etc.

A toy doll can give a young girl all kinds of new experiences, of playing at being a friend, a sister or even a parent, etc.

A toy game for a young boy can be used to play with learning various skills, being adventurous, competitive, competent, even suggesting a future career.

A further elaboration on toys is with the Montessori School for young children (3-6 yrs.). The Montessori teaching method is teaching with toys. A young mind implicitly learns identity–A is A, causality, if/then, etc.– in having to fit round, square or odd-shaped objects into their appropriate holes on a board.

Toy building blocks teach a mind that there must first be a solid base, a foundation, to build, erect, a firm block structure (pyramid, etc.). There is an implied hierarchy, ranking, for the whole to stand, exist.

What is learned implicitly is that contradictions of identity, A is A, cannot lead to success in the real world.

It is the still emotionally-driven mind that gets frustrated and wants to “smash” the “toy”, the learning device, when it can’t get the material, the identities, to act any way it emotionally wants: A square piece in a round hole, etc.

The child’s mind has to identify, understand, learn to train the beginning of an ordered mind in the actual, successful doing. A pleasurable, rewarding experience.

A child’s mind learns that if he wants a certain effect–standing blocks, etc.–his mind has to obey the non-contradictory, the facts, identities of reality.

In contrast, the Summerhill School for young children, like progressive education, rejects reality, i.e. identity, reason, objectivity, for subjectivism and a disordered mind.

The child is not to learn how to think, not to develop cognitive, intellectual efficacy, not to be an independent thinker, not to be an individual.

The child is taught to have a community, group, mind, to have collective opinions as to true knowledge on issues such as the environment (“Stop killing, murdering, trees”), scientific and ethical issues and practices, to have collective opinions on social issues (the “poor”, the “needy”, others less fortunate, etc.) and all involving a child’s mind needing reliable knowledge, understanding, of psychology, morality, politics, etc., a whole philosophy.

The progressive child is taught, encouraged, to act on whim, on emotions, for gratifications, emotionally to “smash” what has a specific identity for no reason other than that group mind can’t competently deal with objective facts, identities.

Facts, truths, the real, are to be “smashed”, “broken”, as the workable best and the rational good, as the destroyed successful Twin Towers business offices and destroyed productive workers lives are to be replaced with justifying fantasy and illusions that the destroyed towers can be rebuilt better than before and that the murdered human individuals don’t really matter as, in justice, they should.

Those valued irreplaceable identities had to be “smashed”, “broken”, for no other reason than to express feelings of being unfit for the real world, expressed by turning valuable entities, “toys”, into pieces, into rubble, into corpses, into anti-authentic identities, all to “create” a pseudo self-esteem with irrational beliefs and actions.

The Progressives‘, all anti-objective education’s, goal is to teach, train, the child’s mind the need to “smash” particularly the status quo like property rights, i.e. the right to life, that the abstract community “mind”, meaning some authority with a license, decides what is to be “smashed”, to be “broken”, turned into a non-, an anti-identity for some common good.

But what can one build from anything smashed?

The NYC Twin Towers were “smashed” into rubble. What was built is a rubble dump, graveyard material.

All the identities were “smashed” for no greater purpose than to destroy that which others had created and to kill innocent, productive human beings, all that to create a pseudo-self-esteem, an illusion of righteous power.

That kind of “smashed together” destroying is always in the name of some greater, higher purpose or good, be it religious, social, humanitarian, environmental or artistic.

“…stories that kept the status quo…”

The dictionary definition of status quo: “[L., lit., the state in which] the existing state of affairs (at any specific time), or existing condition {of anything specified): also ”.

So “status quo” means something constant, not changing like a law, a marriage, an existing comic book company or the latest on-going editor, etc.

Does keeping the “status quo” in Marvel Comics stories mean doing the same story idea over and over again and again–the “hero” defeats the villain, the “hero” keeps having personal problems, etc.?

But there never was any real “status quo” in Marvel stories or Marvel would just keep continually repeating, reprinting, the first original comic titles with no further, different issues made, published.

If there is to be no “status quo” then all the characters, their names, relationships, “toys”, have to also be “broken”, “smashed together” with all completely new “toys” with every issue.

And if no “status quo”, then stop all reprinting.

Stop making “status quo”, “hero” statues, “toys”.

Smash merchandising.

Smash Marvel Comics (which is actually being done, with slow rot, without being realized).

So a super “hero” comic book, a story, is held as a “toy” with no real value, a “trifle” and of no real worth, importance, for a mind to see, buy, read, and must be “smashed” into some non-identity rubble.

Let’s compare comic book stories with more serious novels. Both deal with handling characters lives, choices, actions and with good or bad results, endings.

Both forms give buyers/readers a fairly large menu of different types, degrees, of men/women characters, goals, why they choose to act the way they do, what for, and how they will or must end up as they do. It’s: If this identity, then this must follow and end as it does.

In all stories, the reader/viewer can decide which characters he likes/dislikes, admires, would like to be like, to avoid, to fear, or envy, etc. He has choices.

If there are “smashed” identities of contradictory identifications, then everyone becomes a non-entity, indefinable by any valid standard.

The black-and-white standard has already been agreed upon by the majority as “smashed” into a grey rubble of more or less grey, into anti-heroes and non-entities, down to zeroes, a nothing, so useless.

The much maligned B-westerns showed a clearly defined moral code, a standard. Those westerns identified a range from good to degrees of wrong, to the bad/evil.

The cowboy in the “white hat” (good), the hero, fights fair, helps people in distress, defends the law, fights rustlers, lawbreakers, etc. He acts as an agent of justice.

The cowboy in the “black hat” (the bad), the villain, fights unfairly, cheats, stabs, shoots people in the back, steals property, robs banks, rustles cattle, etc. He acts as an agent of the bad.

The cowboy in the “grey hat” (a sneak), tips off the villains about gold shipments, spies on the sheriff, on honest people with wealth, spreads lies, is an agitator, etc. He is an agent of compromise and corruption.

The honest but uncertain sheriff doesn’t have the information, knowledge, about the newcomer hero, so he’s suspicious, tending to believe the lies of the local black and grey hats who are posing as helpful and honest townspeople. He is an agent still collecting, weighing, actions, evidence, for a legal judgment.

The confused heroine is also not trusting the hero because of the uncertainty of the sheriff and the lies from the black and grey hats. She is an agent of emotional and moral uncertainty.

Later, the anti-hero western’s realism muddied the clear identities into greyness: “We’re all alike,” “Nobody is better than anyone else.”

Black, grey, white western identities were “smashed” and the new “status quo” offered a character menu of hash or a stew with no clear identities to recognize, know and savor.

One who reads Agatha Christie’s Miss Marple will find her saying “I don’t like bad people who do bad things,” and “It’s a wicked act and the wicked should not go unpunished.”

There is the goal of her Hercules Poirot: “The truth, always the truth,” and his Spanish proverb: “God says take what you want, then pay the price.”

Far too many today are the takers unwilling to pay any price.

They want mercy not justice. They do not want to be treated as they deserve.

They want to be treated better than they deserve.

So what kind of man-/mind-made offerings have the most value, worth, the clearest or the muddiest, for the best, the benevolent, or the worst, the malevolent kind of human mind?

The only real choice is: It‘s either/or.

Conclusion

So what is ignored/evaded is that there is a long, ongoing “status quo” in Marvel Comics company’s very existence and publishing that needs to be “broken”, “smashed together”.

There are periodic operational changes in the company’s “status quo” with different editors. But while these new editors create different personal styles, they all maintain the same editorial “status quo”, that same anti-hero premise.

That anti-hero premise was initiated by a prior authority and is continually licensed to the new, changing, “status quo” editors.

Quesada himself is only the latest “status quo” mind, a different editorial body change with the same “status quo” editorial mind, the same “license” from the same original anti-hero “authority”.

That same ongoing “license” is to “smash”, create “broken” “toys”, i.e. various negative, destructive ideas, art, in a super hero story.

Every new “status quo” editor has the “license” and the incentive to “smash” whatever aspect of a hero that particular editor’s whim finds gratifying.

What has to be ultimately “broken”, “smashed” into a non-identity, is the original idea not of a valid comic book super hero but the idea that man is a rational animal, that a hero is any person admired for his qualities or achievements and regarded as an ideal or model, that a hero is a moral agent of justice embodying A is A.

That idea of an authentic hero is the ever remaining, indestructible “status quo”.

That ideal, that “status quo”, is always rejected by all “licensed” editors continually trying to “smash” some positive man/mind made values (“toys”) and continually unable to touch the reality of man and a hero.

So which identities, “status quo”, remain at Marvel? One is the ongoing identifying label of “super hero”. The “authority”, “licensers”, desired, preferred label is anti-hero with all its implications and manifestations.

The Marvel editorial mind could really try to “smash” the Law of Identity–A is A–of man as a hero, by smashing not the second, merely conventional hero label–Spider-Man–but what some editors tried to “smash” with the new Spider-Man costume: his visual identity, with a different, anti-Spider-Man costume, but the original costume, its identity, its reality, the original creation, is the original creation, the visual, existing Spider-Man, and that “status quo” identity stymies them if Spider-Man is Spider-Man.

They need that original creation because they still want, need, to keep feeding off the two labels: super hero, Spider-Man, and my costume design, off the “toy” believed, held, as a “trifle”.

So as much as the “status quo” Marvel editorial mentalities act to destroy, want to have them “smashed” to create “broken” pieces, those identities continue to mock, ridicule, their motive and their anti-hero, anti-mind behavior.

Beyond Quesada’s explicit confession to create “smashed”, “broken” “toys”, his confession clearly reveals, exposes, the source, the actual origin and the one who first assumed the authority, the power, and who first initiated, practiced, the idea that a hero is a “toy” to be “smashed”, “broken”, as an ongoing editorial anti-hero policy and duty.

That original source authorized the perpetual “licensing“, the sanctioning, of the nihilist principle of envy. That authority sanctioned in thought, action, goal and end to “smash”, destroy, the real identities of a rational man/mind and the just hero (toy”, “status quo”).

That authority sanctioned envy, the hatred of the good, the just, pro-life serving, because it is the good.

That authority, in rejecting the idea of a valid comic book hero, started undercutting, deforming, the hero, contradicting the hero’s identity, greying him so that one is unable to know what is the right, good, and what it means to be an agent of justice.

At that time in the 1960s, the overwhelming number of people in the comic industry (fans included) believed that a comic book character, especially a costumed character, was a hero fighting criminals and villains. There was the implicit black/white, villain/hero standard.

That authority started by showing it is permissible to deface a “toy”, a hero, to esthetically start to spoil, introduce rot into, a hero’s stature, identity, so soon no one will be able to know or to care what is objectively right or good or heroic.

The degree of tampering, undercutting, was not the true goal but that of those true heroic qualities, values, identities, of a hero as an agent of justice. Those identities were to “smashed”, “broken”, for all time.

This was not just a mistaken, free will choice. The freedom to undercut, deform, is a license, an ongoing editorial operating principle. It is a pseudo-creation, a higher “heroic” ideal and is a deliberate fraud, fake, an anti-hero as the true heroic, just ideal.

That original authority violated the Law of the Excluded Middle: It‘s either/or. Either a character named a hero (A) is a hero or that character named a hero is not a hero (not A).

There is no middle ground.

The deliberate introduction of some middle ground element, identity, is a violation, contradiction.

It is like deliberately introducing, accepting, spoilage (rot) into healthy food, introducing, accepting, intellectual spoilage (fallacies, lies, etc.) into healthy minds; introducing, accepting, moral spoilage (emotionalism) into healthy, ethical behavior; introducing, accepting, physical spoilage (germs as daily vitamins) into a healthy body.

That original authority started the downward slide on the negative, anti-, slippery slope by claiming the anti-, the flawed “hero”, is the “true”, “just” “hero” by the introduction and sanctioning of all kinds of spoilage (flaws, neurotic behavior, etc.).

With an authority, a licensing and sanctioning, the downward slide had to continue with increasingly greater spoilage and rot (the alcoholic Iron Man) to a continuing sliding downward to the level of hero stories, heroes, as “toys” to be “smashed”, “broken”, to where we now have some Marvel covers showing their super heroes in stages of rot, decay, the biological form of “smashed”, “broken”.

As an aside, other comic company editors, writers, have taken the authority, license, to kill some heroes. All companies do kill some supporting characters more for a shock gimmick, confessing their incompetence at achieving a needed, ongoing, dramatic story line. At DC, Speedy, the Green Arrow’s kid partner, became a drug addict and there was the death of Superman and his “humanizing” so to be no better at handling his personal problems, life, than people in therapy.

As with the press mentality and its subjective floating abstractions of “the public” and the “right to know”, the Marvel editorial mind operates with its subjective, floating abstractions “super” and “hero”, neither “super” nor “hero” in any true correspondence to the correct intellectual, moral action.

The damage done to the authentic concepts of “the public” and “the right to know” and “hero” is objectively real and unjust damage.

And damage is damage.

That which is “smashed” is “smashed” and that which is rotten is rotten.

But there are things, identities, in fact, truth, justice, that will remain untouchable, inviolate, indestructible, not to be smashed: A is A and justice of the earned and the deserved as “status quos”, unchanging, enduring and ever inspiring.

If no A is A, no real identity and nothing is or can be what it is, then every word Joe Quesada said is not the word he said.

If a word cannot have a “status quo”, a specific, ongoing, conceptual meaning, identity, then there can be no real communication because then even identities such as Marvel Comics cannot be Marvel Comics.

But either Marvel Comics is Marvel Comics or Marvel Comics is not Marvel Comics.

Which do you believe?

One cannot have it both ways at the same time and in the same respect.

It’s either (A is A) or (A is not A).

And one has to accept the consequences of one’s choice.

Either a super hero is a super hero, having all the legitimate qualities of a super hero, or the super hero is not a super hero and does not have the valid super hero qualities, identity, and therefore is a deliberate fraud, fake and a lie.

There must be a necessary “status quo” with ongoing identities.

Either Marvel Comics is Marvel Comics, a Marvel editor is a Marvel editor, and both are absolutely known, understood and can be continually, truthfully communicated or words, identities (Marvel, Marvel editor) must only be words as “toys”, to be continually, eternally “smashed”, “broken”, and then there must only be endless conversing in a “smashed”, “broken” alphabet, in useless, meaningless sound waves.

It’s either/or, A or not A, or the famous “You can’t eat your cake and have it, too.”

There’s a long, historical, ongoing war against the rational mind, reason, against an objective reality, with all kinds, forms, of protesters, “smashers”: religious, nominalist, ideologues, the politically correct, ethnicities, subjectivists, pragmatist, etc. All the anti-minds using all kinds of authentic concepts such as “the public” and “the right to know”, “reason”, “hero”, etc., to destroy the rational mind/reason and objective identification, understanding, and communication and actions such as by using planes to destroy property and human lives.

A mind must accept, use, A is A even in the very attempt to reject, “smash”, identity.

Everyone who has read this far has accepted A is A to some degree. But not everyone will choose to accept what has been written as convincing or even important. Many will not be willing to continue to think about the issues or care to present their own case or be willing to face up to the implications or accept any valid conclusions. The material will be discarded like the latest newspaper reports on problems, issues, etc., the way most problems are dismissed, left to others. There will continue to be a stagnant, undefined, unsettling, uncomfortable status quo.

And the unvoiced thought: “Why doesn’t someone else make everything right?”

The anti-identity mind contains the mental “broken”, “smashed” identities of a self-“authorizing”, a self-“licensing”, a self-smashing of the rational, objective potentials in reality and in that mind.

It’s a free will choice of self-negation.

One should accept the anti-minded for what it is, the anti-life. That anti-premise can only offer and deliver piles, forms, of “smashed”, “broken” authentic potentials and actualities in the continuing slide down the slippery slope of anti-reality.

It’s a choice every mind has to continue to make and it will get the results it deserves, not in the pseudo-results of prestige, popularity, status, etc., but in justice, the truly, honestly earned and deserved.

Reality is the ultimate authority and its “license” of justice, in treating everyone objectively, is not in the immediate “public history” of losses (jobs, opportunities, etc.) or gains (prestige, money, etc.) but in real history’s record where a man/mind/action has truly earned and deserved his mark or his stain.

“Toyland” is ©2007 Steve Ditko and originally appeared in the September, October, and November 2007 issues of The Comics, published by Robin Snyder.